Virtual reality was originally conceived as a gaming tool, but the gaming industry is not the only one that can benefit from the ability to immerse into a new reality.
Many problems in the construction industry stem from the inability of architects, designers, engineers, and field personnel to actually experience a project before it is built. Computer-aided design (CAD) and 3D modelling and Building Information Modelling (BIM) can present systems, spaces, and formats during the preconstruction phase, but certain faults related to construction and design only appear when the process has already started. When this happens, plans have to be changed and blueprints resubmitted, all of which can bring work temporarily to a halt. Construction virtual reality is a growing immersive technology that can solve this dilemma.
BIM programs and 3D modelling can now be adapted to create a fully virtual representation of a design or concept. The client or user dons a headset and can ‘see’ everything by turning their heads and looking up and down. They experience the project virtually, meaning that they can see if the finished building looks and feels like they imagined. This ability is a major advantage for several reasons: